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Resident evil 3 remake review ign
Resident evil 3 remake review ign












resident evil 3 remake review ign

Playing as a bioweapon is clumsy but it gave me a rush of power every time.As the Mastermind you can also take direct control of certain zombies – which makes them more vulnerable to bullets but more dangerous to survivors – as well as your individual bioweapons. At its best, playing as a Mastermind makes me feel like a delightfully evil poltergeist. Do you actively get up in survivors’ faces with zombies and other nasties, or do you lay traps, lock doors, and cause havoc from afar? My favorite method is to place leg traps at just the right spot and then spawn several zombie dogs at that same location. You can bounce between security cameras scattered throughout Resistance’s scant four maps to keep an eye on the survivors, and you can use a combination of traps, creatures, and a bioweapon (unique to each Mastermind) to cause all sorts of chaos in a relatively short space of time. In my experience, the most fun to be had in Resistance is as a Mastermind.

resident evil 3 remake review ign

Melee, thankfully, feels weighty and effective. Considering how every bullet felt like it counted in Resident Evil 3's single-player campaign, I wish there was the same sense of control and groundedness here. Guns feel good to shoot but there's odd visual feedback.Speaking of spraying ammo around, guns feel good to shoot in Resistance but there’s odd visual feedback that makes you feel like not all your bullets are connecting. That feels less important considering the wealth of ammo scattered throughout the maps. Valerie is crucial, as her First Aid Spray skill will heal nearby team members however, Becca’s only gives her a short period of unlimited ammo. But again, these feel a little unbalanced.

resident evil 3 remake review ign

It’s a little awkward and limiting to have one of the six classes feel so mandatory – hopefully Resistance will either limit this ability to make it less crucial or add more support characters capable of filling this role in different ways to give team compositions a little more variety.Įach survivor has a Fever Skill – essentially an Ultimate Ability – that can be unleashed after a certain amount of time. A team without Valerie, the healer, is underpowered – she not only keeps the team alive but also has a Survival Instinct skill that highlights important items on the map. The six survivor characters have various class-based skills that are fun to play around with: Tyronne the tank, for example, has a power kick that sends zombies flying, meanwhile, January the hacker can disable the Mastermind’s cameras, which will cripple him or her for vital seconds.Ī nice sense of flow can occur if you all work together.However, only one is really useful when it comes to scouting, which is the activity you spend so much of Resistance doing. Still, a nice sense of flow can occur if you all work together to unlock the exit as fast as possible. Considering how much of playing as a survivor involves combing corridors for randomly placed items, this feels like an oversight.

resident evil 3 remake review ign

However, here these crucial items are randomized throughout the world instead of carefully and thoughtfully placed as part of a breadcrumb trail, so it’s a ‘puzzle’ in name only.Īnnoyingly, there is no on-screen minimap.Annoyingly, there is no on-screen minimap in Resistance, which means you have to play with your full-screen map pulled up at all times. The actual minute-to-minute search for items is the sort of thing you’d do in the single-player campaign. Note: Make sure to check out our Resident Evil 3 Single-Player Review for impressions of the campaign.














Resident evil 3 remake review ign